Usage Manuals
The 'usage' manuals can be very useful as a reference as to the function of each
command. It's intended function is to show a user what message will be received
if he or she misformats a command. The general structure of each 'usage' entry is as
follows:
Command: <command>
Purpose: <purpose>
Usage: <usage>
Examples: <example>
The proper format for this command is: 'help manual_usage'.
This will display the usage manual which gives a brief description of the function
of most of our commands. For example:
Command: abort
Purpose: to request that the game be cancelled
Usage: abort
Examples: abort
'Manual_vars' is a similar command used to show the usage of the various variable
commands. It is a brief listing of each variable and it's function. For example:
v_autoflag
If your 'autoflag' variable is non-zero (whether a number, 'true' or 'on') the
server will automatically flag your opponent (that is, claim a win when your
opponent runs out of time) when he/she tries to make a move but his/her clock reads
0:00 or less.
SPECIAL NOTES:
(a) Autoflag occurs "BEFORE" any move increment is added (see 'help v_inc'). It
is based on the game clock at the time of the move, not the clock after the move.
At the end of each description there is a 'See Also' listing of commands which you
may find useful along with the one you are currently researching.
These commands, 'help manual_usage' and 'help manual_vars', will cover the
majority of the commands in use. They are quite handy to use when you wish to see
the usage of many commands, rather than individual commands.
If you would like to look through
previous server tips to see what other helpful information you can find,
please see the Previous Issues page.